Larry Smith wrote on Sun, Apr 26, 2009 09:37 PM UTC:
The game can definitely let a player recover from an error. Maintaining the exchange ratio appears to be necessary.
I anticipate that the current game I'm playing will exceed 70 turns. Looking at the potential of a hundred-turn game will often scare the impatient. ;-)
Has anyone determined the various combinations of pieces needed in the endgame? I like the pattern that a Minister and Dabbaba take when cornering the opposing King.