Mike Nelson wrote on Wed, Sep 18, 2002 07:18 PM UTC:
Might be interesting to have a large variant built on the general theme of
asymmetry: some pieces would have the asymmetric retreat property but have
symetric move patterns, some would also have asymmetric forward and
backward moves, some with asymmetric left and right moves, some with
divergent captures, etc. Perhaps a 11 by 11 game with strong pieces and a
strong, asymmetric King.