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Similar in play to Chess II, represented onsite, the idea for the non-royal king-movement 'guards' make for nice play. On the 10 x 10 board, it gives the queen to be the powerful piece that it is, and allows a different understanding of the strength of the modified pieces (queen from fers, bishop from alfil) and why the game was sped up during the adolescence in the game during its movement from continent to continent.
Note: Are the rooks supposed to move? I have noticed after a couple of games that the rooks on either side do not move. I have castled, and thereby activated the castled rook, -- but only that rook.
The error with the rooks has been corrected. Thank you for pointing it out.
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