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Comments by Vitya Makov
Right!
Codes for promotion: Gold General: G! or g! Promoted Silver General: CH or ch
Rules post will be corrected. Pieces section is from 8x8 version. Pieces in Setup is from basic (10x10) version. Here are the preset for basic version, so you can understand: http://play.chessvariants.org/pbm/play.php?game%3DBungalow+Shatranj%26settings%3Dsecond
'Rather, it was probably invented as the most obvious powerful and aesthetic piece' Very abstract for analyze of game invention! What is aesthetic piece? Are knights aesthetic? Why then Queen not Chancellor or Cardinal (or Amazon)? In my opinion (I'm not author of the post), 'Queen was invented on the basis of Rook+Bishop' not as independent idea. Because all inventions have basis concrete. I'm inventor (a little) and know basis of my ideas (this basis is not abstract). Also basis of CWDA was ancient simple pieces (dabbaba, knight) and it's mixing, etc. I think that ancient people had same logic like Betza.
I like (aesthetically) knight and pawn movement (both has original movement). Knight can leap, pawns captures not like moves. There cannot be invented real intuitive chess. Everyone has different intuition. Somebody doesn't like sliding pieces (rooks for example) etc.
No, I think of 'leapers' as a kind of between squares (over the piece) movers.
It is good variant. So good that I choose to play it at Swiss Hippo Tournament #2. http://swisshippo.blogspot.com/ It looks aesthetically nice. Chariot, cannon, knight and pawn are stronger than in Xiang Qi. Chariot in the center of the board controls 26 hexes (1\3 of the board!). To make defensive pieces stronger, I offer three ideas. 1) Elephant-move. Elephant moves like Hex Bishop just limited with the river. Can enter the palace. Or more conservative: Elephant can move one or two spaces diagonally. 2) Advisor (mandarin) move. Advisor moves orthogonally, not diagonally. 3) General move. General moves orthogonally and diagonally, so like a king. I like first and third. Maybe this ideas can be used in Xiang Hex 2 (modern variation)... I will think about it! I don't want to change this game, till somebody doesn't show path to forced win. Just to offer another variant... I'd prefer to play with stronger Elephants.
Hi Greg! How are you? It's a very good program! I can help you with CWDA openings. Also I've invented new CWDA Army based on the king. It's called Mighty Men. If you like I'll tell you moves of pieces. Here you can see game playing: http://play.chessvariants.org/pbm/play.php?game=FIDE+vs.+Man&log=judgmentality-cetina.carlosr-2009-193-681
I'm well. Invented two original chessvariants (Maorider Chess and Bungalow Shatranj) and some 'light' variants (not posted yet): Rookaba Shatranj, Rooks Chess. Mighty Men: Man (b,g lines) moves like a king (ferz + wazir). Benz (c,f lines) moves like a bishop forward or like a rook backward. Pioneer (a,h lines) moves like a man or like a rook forward or backward. Cyborg (d line) moves like wazir, dabbaba, knight or alfil. IT DOESN'T MOVE LIKE FERZ. Ok. I'll work on different openings for different armies. I'll post openings here.
1. d4 c5 2. dxc5 Na6 and now White can't hold on to the pawn, e.g. 3. Be3 e6 4. e4 Nxc5 5. Bxc5 Bxc5 and Black has an edge in development. 4.e4 is impossible because of Be3. And why trade bishop for knight (5. Bxc5) in such position?! Why need to protect this dead pawn?! Some variants: d4 c5 Nf3... 1. d4 c5 2. dxc5 Na6 3. Nc3 (or c3 or Bf4) I think d4 is not a very good move. It doesn't open diagonal lines for Cardinal. e4 - is the best. c4 is also good.
Sure! I've played some games and really likes this change. All games are open with attack
Excellent variant, excellent new piece. I think Cobra is weaker than Queen. It has 4 weak points (squares where can be captured). With such strong pieces it makes this moment very important. I think it has a value between bishop and rook.
Attack, I don't understand... I wrote that want to play Western pieces preset and sent you this preset. It's my choice and my right. Please send new invites for Round two and delete these.
Ok. I think CWDA is the best. I have invented a new Mighty Men army (cannot say when page with rules for this army will be ready). The theme of this army is man (or king). Man (b,g lines) moves like a king (ferz + wazir). Benz (c,f lines) moves like a bishop forward or like a rook backward. Pioneer (a,h lines) moves like a man or like a rook forward or backward. Robot (d line) moves like wazir, dabbaba, knight or alfil. IT DOESN'T MOVE LIKE FERZ. Here's the example game: http://play.chessvariants.org/pbm/play.php?game=FIDE+vs.+Man&log=judgmentality-cetina.carlosr-2009-193-681 Also Fisher Random - sure, must be! Heavy Gravity Chess. I will participate in tournament.
I think Modern Shatranj can be played in this tournament.
Crazyhouse Cardinal Chess Alice Chess Glinski's Hexagonal Chess Embassy Chess
In my opinion Tournament must have some variant like: Fisher Random, Crazyhouse or Capablanca variant - it's a most well known and popular variants. I prefer Capa variant (Embassy) than Fisher Random. Also Circular or Hex chess looks interesting and original to me. Because other variants are very easy to me. Circular Chess are easy to understand and it have originality, because Rooks are stronger than in chess, knights and bishops are weaker. Fergus, I want to offer not Embassy chess, but Circular Chess (or Hex). Because tournament must be an entry to different-type of board variants. What do you think? 'Knightmate' Hm. Alice Chess looks more interesting. I think Alice Chess is not complicated at all.
Let's make voting with all variants from the comments (with all of mine (or one of mine) and Carlos Cetina Symmetric Chess). I think that variants like 'W-Flyers' is not interesting. I have this 'W-Flyer' in my Mighty Men Army, but I have whole different army. In 'W-Flyers' only one piece is different. It doesn't look interesting.
'The W-flyer might actually be stronger than a Rook, I suspect.)' Ouch, this is a little different piece, than in my MM-Army. But I'm not against this piece. This variant is playable, I don't like that it has no big differencies from classic chess. '...in a way that will be very confusing to a Human player' I cannot agree with you at all. Initially I have no problems with this board. Maybe a little confusing in the beginning, but not 'very confusing'.
'no big differencies' Not big, but no interesting differencies.
Yes, I prefer Circular Chess. And I think that Carlos Cetina choice 'Symmetric Chess' looks better than many other choices. I don't think that who is first is right. Who gives interesting variants and who will play this games in tournament must have right to choose variants. I want to advertise this tournament on some russian sites. So variants must be interesting for players, not for inventors. Inventors likes their variants and has problems with critics on its. What I offer is not variant of mine (like Cardinal Chess), but interesting and original variant.
I want to describe what I want to see, not as a offer (I offered Circular Chess), but as I want to see for beginners. 'The theme is a game that is good for introducing Chess players to Chess variants.': Fisher Random. It is a most well known chess variant. Crazyhouse - also popular. Dropping ability can be very useful to understand Shogi and other variants. Weak pieces variant (Heavy Gravity Chess or Modern Shatranj or Hypermodern Shatranj). Eurasian Chess. It is a good way to understand cannons. Circular or Hex chess (different type of board). Capa Chess. Cardinals and Chancellors are used in many chessvariants. Amazons are too strong and I don't like it, but it's only my preference. In my opinion, such variants can give some popularity for tournament. If another, tournament will be played by habitues of Game Courier, not by beginners. Maybe I'm wrong.
'Hexagonal Chess has the advantage that hexagonal variants are more common and more popular than circular variants.' Yes, but some people have problem with piece moving on hex board. I had this problem with knights. Also Hex Bishop is problematic piece. Circular Chess is more simple and I think two fronts of attack gives to this game interesting possibilities. 'That leaves Knightmate, which may at least be a good introduction to having a royal piece that is not a King.' All variants are good. But is knightmate better than Crazyhouse? I don't think so. By playing Crazyhouse you can learn to drop.
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