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Comments by Frank MacCrory
That's an interesting idea. I suppose if the capturing piece is mounted then it would remove the target's mount.
My goal in this game was to decompose the standard chess pieces (kind of like a Fusion Chess in reverse) and remix the bits. Arbitrary combinations turned out to be too powerful, but the mount idea seems to be a good level of modularity.
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Thank you. The hard part was coming up with an incentive to actually change mounts mid-game.
An early playtester had the brilliant idea to start off the mounts under the pawns. That creates the necessary incentive, and it helps the pawns fulfill their traditional role of being in the way :)