Query Results for
Type=Java
Categories=2d,Cards
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Java' AND FIND_IN_SET(:'2d',`Categories`) AND FIND_IN_SET(:'Cards',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- CardChess for Four. Utilizes the two key elements of card games: four suits and the ability to place cards face down to hide their values. Author: Ed Friedlander.
- CardChess for Teams. Utilizes the two key elements of card games: four suits and the ability to place cards face down to hide their values. Author: Ed Friedlander.
- CardChess for Three. Utilizes the two key elements of card games: four suits and the ability to place cards face down to hide their values. Author: Ed Friedlander.
- CardChess for Two. Utilizes the two key elements of card games: four suits and the ability to place cards face down to hide their values. Author: Ed Friedlander.
- Chance Chess. Randomizer determines what units you may move. Free move out of check. Author: Ed Friedlander.
- ChessMatch. Chess variant with a hand of cards that allow movement. Author: Ed Friedlander. Inventor: Wayne Eberhart.
- Chex. Cards with pieces form the board. Author: Ed Friedlander. Inventor: David L. Smith.
- Choiss. Starting with a 2x2 center, players assemble a 64 square board of any shape before play. Author: Ed Friedlander. Inventor: Peter A. Victor.
- Heraldic Chess I. Heraldic set plus sixteen cards per hand. Author: Ed Friedlander. Inventor: Modest Solans.
- Heraldic Chess II. Heraldic set plus ten cards per hand. Author: Ed Friedlander. Inventor: Modest Solans.
- Heraldic Chess III. Heraldic set plus six cards per hand. Author: Ed Friedlander. Inventor: Modest Solans.
- Memory CardChess for Four. Prior to each turn, turn over a card if it is available. If it is your unit, it is activated, otherwise, remember where it was. Author: Ed Friedlander.
- Memory CardChess for Teams. Prior to each turn, turn over a card if it is available. If it is your unit, it is activated, otherwise, remembers where it was.
- Memory CardChess for Three. Prior to each turn, turn over a card if it is available. If it is your unit, it is activated, otherwise, remember where is was. Author: Ed Friedlander.
- Memory CardChess for Two. Like regular CardChess, but cards are flipped face down when not moving. Author: Ed Friedlander.
- Non-Random CardChess for Four. Cardchess with predetermined locations for card pieces. Author: Ed Friedlander.
- Non-Random CardChess for Teams. Cardchess with predetermined locations for card pieces. Author: Ed Friedlander.
- Non-Random CardChess for Three. Cardchess with predetermined locations for card pieces. Author: Ed Friedlander.
- Non-Random CardChess for Two. Cardchess with predetermined locations for card pieces. Author: Ed Friedlander.